#springlock's sidenotes
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project-reaper · 2 years ago
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-observations.2.-
One time, when I was bored, I killed a butterfly.
Unbeknownst to me, that butterfly had actually been the one that captivated Uzuki on a bright, summery afternoon. It was following this butterfly that led her to run into Mitsuhiro. They would then spend the day together, connecting on a level that they hadn't even considered possible before then; this day would turn into nights, adding up to weeks and eventually months of companionship and intimacy.
It was this relationship that gave them the strength to fight for one another so many times over the course of their lives. Had Uzuki not met him, she undoubtedly would have died separate from him. They would have never become Reapers together. Mitsuhiro would have been doomed to serve the Society as a demon vessel, and Uzuki would be left on her own, wondering what would have happened had she just showed mercy to a man who simply wanted to help her.
Nah, I'm just fucking with you.
I killed the butterfly. Nothing happened. It's just a fucking butterfly.
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patchworkspringlocks · 2 years ago
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Ok so tales from the pizzaplex epilogues rewrite feat. guest star michael afton
As I said before michael gets woken up in the sinkhole’d remains of the pizza place after glitchtrap takes over the RF’s mind (trust me I Will get to him. someday)
His instinctual reaction is one you’d expect from this development, that being “god-fucking-dammit not this shit again,” way to ruin his eternal afterlife vacation again william >:(
Patchwork/Dave has moved onto bigger and more outlandish endeavors, namely continuing to chase william around and into the digital world, also to escape the nightmarish ever-looping purgatory that is UCN (in my continuity), also also somehow find Cassidy and convince him to set the other spirits free and let them move on
So Patchwork is MIA by the time michael wakes back up which sucks bc it sure would be nice to have a tall strong powerful springlock animatronic guard dog against this thing that really, really wants to separate his head and arms from his body like an unruly kid with a grudge against one barbie doll in particular
(Sidenote: no the mimic in this continuity is not afton, it’s just a robot, although if word ever got out about this thing and what it’s capable of a certain digital rabbit mascot would be very curious indeed)
Michael spends some quality time with the mimic :) ..and by that I mean now he’s the one running around like a rat in a maze as the sole target of fnaf’s version of the terminator, but luckily he’s got loads of experience with defensive measures against murderous animatronics that the mimic doesn’t let him get away with twice, it was meant to learn and adapt along with mimic, after all
Michael’s even more worse-for-wear than ever before and looking even more like a charred corpse, taking what stitching he can grab and suture up on the run, but to the mimic’s algorithm’s surprise he seems neither scared nor particularly angry, to michael this thing is just an obstacle in the way of his actual goal so at first he’s dead-eyed and mildly perturbed at best and frustrated at worst, at least when it’s just him and this robot
To be honest I haven’t actually read the epilogues themselves just the summaries on the wiki so idk all the teens’ exact personalities (other than “stupid dumb idiot horror movie victims”), but I definitely want to keep Hope’s and Adrian’s deaths the same bc the aftermaths for both were surprisingly intriguing to me as character work, at least as far as fnaf novel characters are concerned
The first time they interact one of them mistakes michael for a corpse before he accidentally jumpscares them, while claiming his rotting dead look is a mix between actual injuries from the mimic and a disguise to let him “play dead” and hide from “it”
He tells them right away to just gtfo but of course horror’s gonna horror so they’re all trapped there until morning as michael now has to formulate a plan for not only him to survive but also these dumbass kids who don’t want to listen when he says all their lives are literally in grave danger down there
As a ghost his overall personality is diminished and condensed into a more streamlined cognitive structure mainly consisting of self-sustainability and whatever thought was so strong and prevalent at the moment of death it halfway brings them back to carry that out, so while he is concerned with their safety bc it’s michael, to an outsider it looks very much like low empathy/sympathy and a large amount of selfishness compared to still-living humans, and the teens aren’t at all sure if they can trust this zombie-looking guy at all, until they start getting picked off by the mimic of course
I’m taking out the stupid bit with the fan that boy can die in a different way, I know y’all are freshly-traumatized panicked teenagers running solely on carnival food and adrenaline by this point but seriously c’mon man
It would admittedly be very cool (if tragic) to see the mimic copy one of michael’s former tricks he tried to use against it in order to kill one of the teens tbh
At least one death I’m certain will be the result of a catch-22 scenario against the mimic where michael ultimately has to let the kid die despite their friends’ protests, and while he masks it with the only emotion he can really feel by this point michael is noticeably shaken by this behind the anger, the mimic unknowingly harkening back to his brother’s fatal injury
The mimic would get a similar sensation to completing an assigned objective if it knew that legitimately pissed him off
Something something they blame michael something something the remaining gang splits up and one more person dies, either the focus character or more get cornered and michael comes in and saves their asses at the expense of one of his arms getting halfway torn off, though he actually manages to (very briefly) short-circuit the mimic’s sensors and processor by virtue of having neither blood nor bones and remarkably resembling a hollow animatronic costume
His good arm is now practically useless except maybe as a bludgeon perhaps, as he doesn’t want to let the two remaining teens out of his sight but also doesn’t want them to be too freaked out about his current state to trust him anymore as he wraps up any remaining bandages around his shoulder as a temporary fix but at least those who remain now know for certain he’s on their side and does want them out alive and safe
Idk how this will end since the epilogues aren’t finished yet, maybe there’s only one kid left by the end or maybe it’s just michael I’m not sure but at least he will ultimately get revenge for his arm, at the end though I do know there’ll be the return of a certain rather protective animatronic, all new and improved and ready for his revamped Glamrock introduction, as well as some kind of lead-in to my Security Breach rewrite proper (somehow)
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inhabited-by-something · 1 year ago
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@darlinghowl Alright! I'll give you the Mike Afton Rundown but I'll put it under a cut and on my sideblog because it'll be long ~
Here we go:
Most important thing assuming you Have seen the movie: Movie!Mike Schmit, as he is rn, is DIFFERENT from Game!Mike Schmit. In the games, Mike Schmit and Mike Afton are The Same Person, it's just Mike using a different last name for reasons that become clear later on. In the movie Mike is Not an Afton and that's an important distinction.
In the games, Mike is the oldest son of William Afton and the older brother to both Evan and Elizabeth Afton. (Sidenote, Evan is not his official name, he has no official name, but it is the widest used fanon name so it's what I use too.) In his teen years Mike is a shithead older brother who likes to get a laugh out of wearing a mask of the Foxy animatronic from his dad's Pizzeria and jumping out of places to scare Evan with it, because while Evan likes the Characters of the Pizzeria, he's scared of the animatronics. (And for understandably good reason later on.)
On Evan's birthday in 1983, which is held at the Pizzeria even though it's somewhere Evan hates to be, Mike and a group of his friends decide to play a very mean spirited prank on Evan and they stick his head inside of the Fredbear animatronics mouth.
Now if this were any old animatronic made like most of them irl, this probably would have been fine and just a mean thing to do in the moment. But because this is FNAF, things go horribly wrong. Both the original Fredbear and Bonnie are springlock suits, meaning that they can function as either full animatronics Or wearable suits depending what mode they're in. The actual springlocks inside the suits tho however are dangerous, and if activated while someone is inside them, can and will crush them very painfully and most likely kill them. They're very sensitive to movement and getting wet, and can fail easily.
Evan was a kid who cried a Lot, so much so that his official name in lore is the Crying Child. So when Mike and his friends stuck his head in the mouth of Fredbear, the springlocks in his mouth got wet and they failed, crushing Evan's head right in front of Mike and all of his friends. (Important to note, this is the Bite of '83, not to be confused with the Bite of '87.)
Evan doesn't survive this, dying in the hospital to his wounds. Mike becomes the first technical murderer in the Afton family, and it's something he will spend the rest of his life trying to fix and make up for it.
(Now, quick detour/disclaimer: Because of how fast and loose FNAF plays with some of it's lore and how vague Scott loves to be, people don't tend to agree on when certain events take place for some of the games, the biggest point of discretion seeming to be when Sister Location takes place. For the sake of how I interpret the story and how I understand the finer lore points, I place the events of Sister Location sometime shortly before the events of FNAF 2 and the second round of William's killings, which takes place in 1987.)
So sometime after Evan's death, William Afton discovers Remnant, which to try and make it the least complicated as I can because it's already hard to understand: Remnant is basically soul energy/tied to a person's memories. It can be made into a kind of metal and can then bind souls to inanimate objects. (This is how the animatronic's possession works.) When Evan died, some of his Remnant seemingly got left inside of the Fredbear animatronic since it's the one that killed him, and the popular belief is that William's grief over his son's death is what pushes him down the road of killing other kids in order to experiment with their Remnant, in an attempt to bring his son back.
Now of course, Evan wasn't his only kid. William also had Michael, who he most likely started to hold some disdain for/a grudge towards since y'know, he got his brother killed. But he also had a daughter, Elizabeth, and Elizabeth was seemingly a bit of a spoiled daddy's girl who William loved so much that he made an animatronic in her image, named Circus Baby. She was going to be the face of a new pizzeria even, one opened by William alone with more advanced animatronics than his and his business partner Henry's other original locations.
(in between all of this planning of course is when William starts his killing spree, starting with Henry's daughter Charlie, and then 5 other kids. This is known as the MCI, or the Missing Children's Incident because their bodies were never found since they're the ones that got stuck inside the original animatronics + Golden Freddie and the Puppet.)
Circus Baby's doesn't stay open for long however. Despite warning her multiple times against being able to see the new animatronic, Elizabeth Afton goes off on her own to see Circus Baby without her father present. She had no way of knowing of course that William had designed this animatronic with a mechanism to trap and kill children should she be alone with any of them, and so when she's alone with the machine, it kills her, as it's programed to do. William never wanted this to happen to Elizabeth, which is why he tried to keep her away from the animatronic, but this time he can't blame his child's death on anyone else but himself. It's purely his fault.
Elizabeth's death gets covered up as a disappearance, and Circus Baby's gets shut down with the excuse being that there had been multiple gas leaks inside the building.
This is where Michael re-enters the narrative.
Sometime before the events of FNAF 2 (where William kills another group of kids, because of course he does) and subsequently the bite of 87 that gets the second Freddy's location shut down, Michael gets a call from his father. This call is about going back to Circus Baby's, which has been converted into a rental business, and about "putting his sister back together." Michael has no idea the real fate of his sister, but after having one brother already dead to his own actions, he's willing to walk into what is essentially a death trap in order to try and save his sister if he has any chance of doing so.
Things of course do not go very smoothly, but they end in a way that Michael could have never expected them to.
Michael finds out about Circus Baby, about how his sister was killed by her. This even gets confirmed by the fact that CB can imitate Elizabeth's voice to try and manipulate him, which proves that some bit of Elizabeth's remnant lives on inside of CB. But CB and the other animatronics have other plans for Michael, and at the end of his fifth night working at the rental company, he meets his demise.
CB leads him to the "Scooping Room," a room with a mechanical arm that has Remnant layered on the outside of it. The arm is used for taking the exoskeletons of animatronics when they get replaced every so often, leaving the endoskeletons intact. CB at this point has joined her ai with the rest of the animatronics into a mismashed endoskeleton made of random parts called Ennard, and by getting Michael to the scooping room, they kill him by taking all of his organs out, and then shoving the endoskeleton inside his body to pilot his corpse around so that they can escape the facility.
You would think that this would kill a person.
It doesn't kill Michael.
See, because the scooper arm is lined with Remnant, Michael's soul is able to live on even after Ennard's possession basically rots his body, turning him purple. (Yes this is where some of the purple guy jokes come from but those also come from William being represented by a purple sprite in other cutscenes. Like father like son ~) Once Ennard leaves his body behind, Michael essentially gets back up from death, now trapped in some weird limbo of being dead but also alive. Not necessarily a zombie but something else entirely.
Despite dying, he did actually manage to achieve one thing: he seemingly freed his sister's soul from her eternal torment, and he tells his father as much when he calls him after the events of Sister Location. (You should just listen to his whole speech from the end of the game tbh because it's a very good moment.)
The biggest thing however is that Michael's goal has now changed: he's now learned of his father's horrible sins, and has decided to make it his goal to put an end to William Afton once and for all, and to make up for the deaths of his siblings and all of the other kids that William has killed over the years. He has no idea where his dad is at this point, but that won't deter him.
He starts with the first lead he has, that being the restaurant from the FNAF 2 location. He only works there for a night under the fake name Fritz Smith and promptly gets fired the next day for tampering with the animatronics, likely trying to figure out how to help put the souls in them to rest too. This happens again when he gets hired back at the original Freddy's location in 1992 (aka FNAF 1), and again he gets fired for the same reason of tampering with the animatronics, along with "general unprofessionalism." The trail goes cold for awhile. Nearly 23 years in fact. Mike bides his time, living in this weird state between life and death, not really sure what to do.
That is, until Fazbear Frights shows up in 2015. A horror attraction full of old remnants of the now defunct resturaunt chain. Mike has no idea if anything of real interest will be there, but he's not going to give up an oppertunity to try putting all of this stuff to rest if he can.
And he's lucky, depending on your definition. Not only do these fanatics running the place raid one of the old Freddy's locations (the one from FNAF 2 specifically) but they find an animatronic, a real one as they say.
They find none other than Spring Bonnie, now known as Springtrap, aka the very suit that William Afton ended up dying in so many years ago during the events of FNAF 2.
Finally after so many years, Mike has come face to face with his father again as he vowed to do.
He survives 5 nights working at the attraction, during which he also helps the spirit of Charlie to put the souls of the original MCI kids and his brother to rest after so many years. (This happens because of some mini games that you play in FNAF 3 that leads to this whole other schpeal about video games and how they affect "the other side", aka the spirit realm. It's also complicated and I am not going to explain the finer details of it here, because this is already long enough.) At the end of the five nights, he torches the place, setting it ablaze believing he's killed his father and finally put everything to rest after all this time.
He's wrong, of course. William survives the fire, along with Charlie's spirit still hanging on as well.
Some time passes, and Mike comes across another job oppertunity: a new franchisee position for Fazbear Entertainment to make your own Freddy's restaurant. Of course he applies, and of course he gets the job. At first it seems like a reletively harmless venture as he works to make a sustainable and safe restaurant that, for all intents and purposes, looks like it could actually be open to the public and run with no problems.
But that of course isn't the true purpose behind it.
No, the real purpose of the venture, and one that Mike was unaware of upon taking the job, was to bring the rest of the animatronics that were still out there all under one roof together, those being Scraptrap (the remains of William,) Scrap Baby (the remains of Circus Baby,) Molten Freddy (the remains of Ennard) and Lefty (now possessed by Charlie.)
The one who had put the whole venture together was none other than Henry Emily, who had been working in the background the whole time alongside Michael to help put an end to this mess and to finally help put his daughters soul to rest too.
Once everyone was gathered in one place, Henry choses to light the restaurant on fire, both with himself and Michael still stuck inside of it, so that everyone can finally say goodbye to the nightmare that their lives had become. He mentions that originally, he had a way out planned for Michael, seeing as the job wasn't even supposed to be for him in the first place, but he'd found it anyways, but he assumed Michael was right where he wanted to be.
(You should listen to Henry's whole speech from the end of this game actually, it's one of the best moments in the entire series.)
At the end of everything, Michael dies finally doing what he'd promised to do by putting his father down, and making up for being the one to start the tragedy of the Afton family by accidentally getting his brother killed.
--
There's a lot of finer details I skipped over in this summery because it already took me so long to type out lol, but Michael is truly a character of all time to me tbh. Son of a murderer who accidentally was the first murderer and who makes it his entire life goal, even after dying himself, to not rest until he feels he's made up for the mess he started.
There's a supplimentary book called the Security Logbook that's meant to be like a companion to FNAF 3, and in the book you can see some comments that Mike filled out at some point when he had it in his possession, and this bit always sticks out to me:
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It almost feels like Mike's way of deflecting his guilt from getting his brother killed when you think about it. How many years has he spent trying to tell himself it wasn't really his fault, feeling horrible for what he'd accidentally caused?
FNAF is such a loose and complicated series, but underneath all the mess is the story of a character who, when faced with the guilt of accidentally being the one to create a family legacy of murder and horrific accidents, spends the rest of his days once he knows the truth trying to right not only his wrongs, but his father's as well, and I dunno man! I find it all very compelling, I love stories full of winding family drama and tragedy.
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@darlinghowl if you really want me to I will but :) its a lot
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venitahs · 2 years ago
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so as i was saying, on night 2, Michael checks Ballora and Foxy, but when he checks Baby, the controlled shocks do not work, requiring HandUnit to shut down the system. Baby begins to speak to him, and tells him to hide beneath the desk. After surviving the Bidybabs, Michael crawls through Ballora Gallery, avoiding her by listening for her music. He then reaches the Breaker Room, where he restarts all the systems while playing audio to keep Funtime Freddy from attacking him. Michael then leaves Circus Baby's. On night 3, Michael returns, checking Ballora and Funtime Foxy. He then runs through Funtime Auditorium while avoiding Funtime Foxy. Michael reaches Parts and Service, where he performs a repair on Freddy, and catches Bon Bon in order to get Freddy's second power module. When he returns through Funtime Auditorium, Foxy attacks him, knocking him out. On night 4, Michael wakes up in a springlock suit. Baby begins talking to him, explaining she kidnapped him. Then, two technicians enter the building, and send Ballora to the Scooping Room, where Michael is. He then gets to witness Ballora get scooped. He then has to survive an attack of Minireenas. -- Sidenote: I particularly found this fight challenging, especially on a console. the acceleration of the controller is unforgiving to the rather small sized spring locks. this fight alone took me roughly 5 hours to complete. On night 5, Michael checks the stages, only to see two hanged technicians. He then returns through Funtime Auditorium, and enters Parts and Service, to see a lifeless Circus Baby. She explains that she is pretending and something bad happened that day. He then enters a random number sequence into a keypad that flips out of Baby's left central faceplate. After entering the passcode, Michael gets a chip from her upper arm plate so she can communicate with him after she's been scooped. Michael sends Baby to the Scooping Room. She then instructs him to go back into Funtime Auditorium and follow her instructions. Once Michael completes Baby's instructions, he is in the Scooping Room. Baby reveals that her helping him was actually part of a plot so she could use him as a host body for Ennard. As a result, Michael gets scooped and dies.
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